![ps3 eye head tracking ps3 eye head tracking](https://delanengineering.com/wp-content/uploads/DelanCLip-Gamer.jpg)
Ps3 eye head tracking plus#
De plus il rajoute plusieurs fonctionnalités et options.
Ps3 eye head tracking mod#
Il est inspiré du mod Camera Directed Head Tracking d'hiryuu19 bien qu'entièrement réécrit, car utilisant un plugin SKSE. Il permet également au joueur de regarder automatiquement en direction de son interlocuteur pendant les dialogues. An option "Auto lock during dialogs" allows the player to automatically watch his interlocutor during dialogues (even if no mode is activated)Ĭe mod permet à la tête du joueur de suivre les mouvements de la caméra en vue à la 3e personne. Hightlight th key in MCM menu ( without clicking ) and press the "sheathe/unsheathe" key
![ps3 eye head tracking ps3 eye head tracking](https://i.ebayimg.com/images/i/161773673750-0-1/s-l1000.jpg)
"Hybrid" modes, the player look at the screen In the "Look at the screen" and "Look at the screen (180°)" modes the player look at the screen In "Follow the camera (180°)" mode, the player stop headtracking With with option, when press backward key :
![ps3 eye head tracking ps3 eye head tracking](https://wiki.ipisoft.com/images/b/ba/IPi_Recorder_2.0_Setup.png)
An option allow better matching with the "360 Walk and Run Plus" mod. There is an option to disable notifications when changing mode An option allow to disable all modes when weapons drawn And then, a normal press returns to the previous mode. A unique key "Change mode" allow to cycle the modes: "Follow the camera" then "Look at the screen" then stop the modesĪ long press activates the "Keep the pose" mode. Press again the key returns to the previous mode In this mode, activated after one of the 2 previous modes, the player's head locks in the direction where it was. Hybrid: With this option, the mode alternates between the "Follow the camera" mode (when the camera is behind the player) and "Look at the screen" mode (when the camera is in front of the player) In the other case, the mode alternates between the "Look at the sceen" mode (when the camera is in front of the player) and normal mode (when the camera is behind the player) In one case, the mode alternates between the "Follow the camera" mode (when the camera is behind the player) and normal mode (when the camera is in front of the player) 180°: With this option, the headtracking only work on 180° ( 240°, in fact, for "Follow the camera" mode ) Full: With this option, the mode is always active. The "Follow the camera" and "Look at the sceen" modes now have 3 operating options: This mod did not exist in the Skyrim mod of hiryuu19, however not very useful but funny :) In this mode the player's head looks towards the screen, as if watching us. In this mode, the player's head follow the camera movements, looking in the same direction There are 3 modes with 3 corresponding keys, configurable in an MCM menu : It adds several new features and options. It is inspired by hiryuu19's Camera Directed Head Tracking mod but completely rewritten because using a SKSE plugin. It also allows the player to automatically look towards his interlocutor during dialogues. This mod allows the player's head to follow the camera movements in 3rd person view.